

In realism and action modes you can unlock the opposing side's sub-machine gun after veteran rank is attained.Įlite Assault - The Assault troopers role is to get up close and storm enemy positions, armed with sub-machine guns. Standard weapons are the German MP 40 and Russian PPSh-41 and hand grenades. In realism and action modes you can unlock the opposing side's semi-automatic rifle after veteran rank is attained.Īssault - The Assault troopers role is to get up close and storm enemy positions, armed with sub-machine guns. Rifleman - The rifleman is the most BASIC class you can pick (usually the one you'll end up with in a populated server).Įlite Rifleman - In RO2 each team can feature a limited number of Elite Riflemen who may chose to equip the German G 41(W) and the Russian SVT-40 semi-automatic rifles. The smaller icon on the bottom right shows a smaller version of the star/iron cross. The star in the middle means that the objective is Allied controlled, if it's an Iron cross it's Axis controlled. The blue men represent the Axis and the Red men (not shown) represent the Allies. There is a tactical view, it should be the button (T)Ĥ - The Exclamation mark is your awareness and the running man is your Stamina bar.ĥ - The smaller man is your stance and the larger man is to show your physical wounds and such.Ħ - The range you've set on your gun (can be changed by using mouse scroll)Ĭommunications wheel The Default key bind is V for this menu. Once you pick your team you get the class selection: (the classes are in English translation, i have a mutator that makes it the national language for the two factions) Upon clicking continue you will see the team selection : Throws the specified amount of money, or £50 if Amount is left blank.When you enter a server, You are welcomed by the MOTD (message of the day). Toggles screenshot mode, which hides the current weapon and all HUD elements. Switches to a weapon of the particular weapon group chosen. Type should be set to AUTO, and Index to the relevant index value of the voice command you want. Only works online when voting is enabled. Only works online when kick voting is enabled. Shows a fake notification, used to test if notifications are working properly. Outputs a list of bind aliases to the log.

Shows detailed debugging information for the currently viewed pawn. Setting this to hidden hides the player's current weapon. Valid voices are KFMod.KFVoicePack, KFMod.KFVoicePackTwo, KFMod.KFVoicePackThree, and KFMod.KFVoicePackFemale. If set to false, it sets the mouse to regular mode.Īims down the sights if the current weapon has them.Ĭalls each loaded mutator's Mutate() function and passes the string entered. If set to true, it sets the mouse to inverted mode. See the complete list of weapon class names here. Only works in single player or as a spectator. Shows (in the log, console, and message area) the priority of all weapons the player is holding.Ĭhanges the camera's field of view if the value passed is 80.0 or higher. Disables perk progression and achievements.ĬhangeCharacter NewCharacter, optional inClass Disables perk progression and achievements.Įnables black-and-white mode, with the intensity of the effect specified as a value between 0 and 1.0.

The message appears in the middle of the screen, rather than in the chat area.Ĭall with true to enable 3rd person view, or false to enable 1st person. Sends a chat message to all players, as administrator. CommandĮxecutes an administrative console command on the server. Most of these functions are provided in the pawn and controller classes, and related classes. Teleports to the location the player is looking at. Spawns a specimen of the selected class where the player is pointing. In 3rd person view, sets camera distance from player. Locks the camera in its current position and rotation. Outputs a list of dynamic actors to the log. Stops time for everything but the player.Īllows the player to fly and pass through walls.Įnlarges gnomes by 20 times their original size. Heals the player as if they were injected with the Syringe. 0-None 1-MaxAmmoĪllows cheats to be used.

These are provided in the CheatManager and KFCheatManager.
